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	<title>Interaction design &#187; Uncategorized</title>
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		<title>Most common lies to starting designers</title>
		<link>http://www.interactiondesignblog.com/2008/09/most-common-lies-to-starting-designers/</link>
		<comments>http://www.interactiondesignblog.com/2008/09/most-common-lies-to-starting-designers/#comments</comments>
		<pubDate>Mon, 15 Sep 2008 14:00:26 +0000</pubDate>
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				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[freelance]]></category>
		<category><![CDATA[lies]]></category>

		<guid isPermaLink="false">http://www.interactiondesignblog.com/?p=303</guid>
		<description><![CDATA[When you are fresh from university and start working as a freelancer you still have to learn all the pitfalls of the freelancing world. Below are the most common lies companies use to freelancers. Whenever you hear these statements your 'radar' should go off.

       1. "Do this one cheap (or free) and we'll make it up on the next one."
       2. "We never pay a cent until we see the final product."
       3. "Do this for us and you'll get great exposure! The jobs will just pour in!"
       4. " On looking at sketches or concepts: "Well, we aren't sure if we want to use you yet, but leave your material here so I can talk to my partner/investor/wife/clergy."
       5. "Well, the job isn't CANCELLED, just delayed. Keep the account open and we'll continue in a month or two."
       6. "Contract? We don't need no stinking contact! Aren't we friends?"
       7. "Send me a bill after the work goes to press."
       8. "The last guy did it for XXX dollars."
       9. "Our budget is XXX dollars, firm.
      10. "We are having financial problems. Give us the work, we'll make some money and then we'll pay you."
<a href="http://www.interactiondesignblog.com/2008/09/most-common-lies-to-starting-designers/" target="_self"> [Continue reading...]</a>]]></description>
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